All weapons of the same type have the same properties. Differences are purely cosmetic. The price for the default weapon (the first in the table), if any, is the price to unlock that category. The player starts with Machine Guns, Swords, and Kung Fu.
Fully automatic rifles with 3 clips of 120 rounds each. Reload time is 6 seconds (4 seconds for quick reload).
|AR 16||1876 Gatling Gun (1250 AC)|
|Mk-60 (2900 AC)||2X-Terminator (9999 AC)|
Standard melee weapons. Each swing does about 34% damage.
|Katana||Energy Blade (1600 AC)|
|Fusion Blade||Machete (4500 AC)|
Rapidly firing semi-automatic handguns. Comes with 5 clips of 16 rounds each. Reload time is 2 seconds (halved for quick reload).
|M1912 (250 AC)||Falcor (1500 AC)||PI-314 Blaster (4750 AC)|
Long ranged, single shot weapons. Each shot does 50% damage. Comes with 10 rounds. Reload time is 2 seconds (half a second for quick reload).
Lilja M4-EVR (500 AC)
Barret .50 Rifle (2400 AC)
|Z-34 Railgun (4200 AC)|
Single shot explosive weapon. Projectile hits first object in path, no need for reticle to be on target. Reload time is 2 seconds (half a second for quick reload).
|GRG-5 (750 AC)||Gyrocannon (3750 AC)|
Five shot, semi-automatic shotgun. Comes with 20 shells. Reloads one shell at a time, full reload takes five seconds.
|Winberg 700 (250 AC)||Blunderbuss (2500 AC)||Plasma Shotgun (5250 AC)|
Extremely fast firing automatic weapon. Comes with 7 clips of 32 rounds each. Reload takes two seconds (halved with quick reload).
|Max-10 (500 AC)||SM-2000 (2225 AC)||Subatomic Lazer (5555 AC)|
Projectiles that travel in an arc. Hits first object in it's path, reticle need not be on the target. Comes with 20 projectiles.
|Throwing Knives (500 AC)||Shuriken (2125 AC)|